Norwegian chess legend Magnus Carlsen has claimed victory in the first-ever online chess tournament at the Esports World Cup, securing a $250,000 prize. The event, held in Riyadh, Saudi Arabia, marks a groundbreaking moment for competitive chess as it joins the roster of major esports competitions.
The Esports World Cup, now in its second year, features 25 popular games with a staggering total prize pool of $70 million. While chess’s inclusion sparked debate, organizers defended the decision, citing its global appeal across generations.
Competitors faced off in a high-tech arena, playing online while wearing heart-rate monitors in front of a live audience. The format mirrored traditional esports, complete with large screens, sponsors, and live commentary. After a group stage and playoffs, Carlsen emerged victorious, defeating fellow grandmaster Alireza Firouzja in the final.
Known for pushing boundaries in chess, Carlsen has previously challenged the sport’s conventions, including a high-profile dispute over dress codes. His latest win further cements his reputation as a trailblazer in modernizing the game.
“This has been an incredible experience—unlike anything I’ve seen in chess before,” Carlsen said after receiving the championship trophy. “I hope this becomes a major part of chess’s future.”
The tournament’s success suggests that competitive chess could find a new audience in the esports world, blending tradition with cutting-edge entertainment. With growing interest and innovative formats, the game may soon take center stage in even larger arenas.